What if we could take the captivating principles of gaming and apply them to solve real business challenges? Sounds weired? Sounds Crazy? In this session, you’ll discover how to use Game UX principles, like progression systems, feedback loops, and rewards to create engaging experiences in Power Apps. We’ll focus on the example of a Copilot Adoption App, showcasing how a gamified learning path can guide users to explore and master new tools step by step. Through practical demonstrations, you’ll learn how Power Apps can leverage gaming-inspired design principles to boost user engagement and drive adoption of complex processes like Copilot. Whether you’re looking to simplify user onboarding, make workflows fun, or increase engagement in any business scenario, this session will equip you with actionable insights to get started.
I’m Sandra Kiel – gamer, Playpreneur and founder of Event Punks. I help organisations turn dry, complex topics into playful experiences: from gamified Power Apps and Copilot adoption journeys to learning quests in Microsoft 365 and Gaming Platforms like Minecraft. My heart lives where people, play and technology meet. I work with game design principles, storytelling and UX to make change, learning and new tools feel less scary and more human. As an introvert, a mum and a non-native English speaker, I don’t fit the classic “loud tech speaker” stereotype – and I’m totally fine with that. On stage, I share real-world projects, honest lessons and practical patterns teams can reuse the next day. My talks are for people who want less buzzword bingo and more concrete ideas on how to bring play, curiosity and adoption into their everyday work.